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-
- DOOM SETUP INSTRUCTIONS
-
-
- This Support file contains a DOOM/HERETIC laucnch terminal which you MUST
- use to play DOOM I, DOOM II, or HERETIC in the "GAME CONNECTION".
- SIRDOOM.ZIP file and copy them into your DOOM/HERETIC directory(s).
- Or you may put the sirdoom files in a seperate dir
-
- For MULTI-PLAYER DOOM/HERETIC MATCH you will need a 14400 or faster modem!
-
-
- 1. Unzip the SIRDOOM.ZIP file!
- Copy them all into a seperate directory (SIRDOOM)
-
- 2. Change to the SIRDOOM directory and Type SIRDOOM.EXE This will put
- you in the terminal MODE
-
- 3. HIT ALT-C to configure your game choice and modem setings. All future
- game settings can be configured ON-LINE without EXITING the BBS!!!
- CONFIGURE the SIRDOOM.CFG file by inserting the CORRECT modem string!
- (ERROR CORRECTION and DATA COMPRESSION MUST BE OFF!!!!!!!!!!!!!!!!!!!
- Leave HARDWARE FLOW CONTROL(RTS/CTS) ON! Look in your modem book for the
- commands if you do not know or E-Mail the sysop for help.)
-
- 4. Hit ALT-I to initialize the modem string. {DO NOT FORGET THIS!}
- you should see ok under the init string for your modem
-
- 5. Hit ALT-D and return to dial our BBS PH#. 603- 788-2213
- IF your modem does not dial-out than your modem is not set to the
- COM PORT sirdoom is looking for/ setup your modem again in sirdoom
- alt c to bring up the screen
- 2. Change the PORT:X setting in the SIRDOOM.CFG file again! this wiil
- be done for you by the setup modem settings you enter
-
- 6. After logging in select (G) at main menu to go to GAME CONNECTION area.
- Here you will join a multi-player game from the game menu
- selection. Pick (M) for ENTER . Pick a channel #. Select your
- game and pick either #10 (DOOM MODE) or #11 (HERETIC MODE)!
-
-
-
- Whoever gets in the GAMERS (teleconference) room first becomes the
- MODERATOR. You will be told if you are MODERATOR and will have extra
- control over that game. The guy with a fast machine should be the
- moderator. <fast = 486/66 with the most meg of ram. If pentium is in the
- game and has less memory than the 486/66 the 66 should be the moderator
- since all data will be handled thru this machine and the extra memory
- makes this task easier.
-
- Meet and talk with your opponent(s) in this room. It is like a
- tele-conference room. Check and make sure all have the same args in and
- ready BEFORE you do /start then alt s .When you see that all payers have
- been found hit enter. DO NOT BE IN A HURRY as mistakes will abort the game
- ,hang people up, and be basically a pain in the ass. If you have a slow
- machine in the game <486/33> wait a little bit for it to load <this can
- take up to 70-80 seconds> when you hear the music if your screen stays
- black for another 30 seconds the game is not going to happen.Abort the
- game.. This problem will not always be the slowest machine. Eliminate
- machines one at a time to see if trial and error will find the problem.
- Alot of 486/33's can and do make it into games so don't point your finger
- to quick.
-
-
- The MODERATOR (ONLY) will then type /START and {RETURN} AND THEN HIT
- ALT-S to begin the game. When ALL players have been found (you will be
- notified) the MODERATOR will hit ENTER to begin the game.
-
- Do not be discouraged if you do not get into a game immediatly /4 player doom
- takes a little bit of tweaking on your side of it to get you all setup pro
- perly. most problems with getting into games comes from players haveing
- different settings on there args string .
-
-
- For OTHER games you can dial-in from within that Game's Directory
- terminal. Some you have to Pre-Dial. There is a table at end of BBSUSER
- .DOC file and in SIRGCONN.DOC file showing the recommended dial methods/
- and baud rates for EACH GAME. ALL these files are found in the SUPPORT.ZIP
- file in the MAIN and GAMES libraries. If you Pre-dial using Qmodem,
- Procomm, or any other comm. program you will have to exit that comm
- program and call back in sirdoom or sirdescent.
-
- ALL Players must be running the SAME version of their respective games.
- All games will only run as smooth/fast as the slowest modem and/or comput-
- er. We at the MODEM GAMELINK MULTI-PLAYERS CONNECTION BBS act only as
- a "switchboard" for the Multi-Player portion of this BBS. So any
- problems will usually be the result of the end (terminal) USERS!
- If you have any problems address them to the Sysop via E-Mail from main
- menu.
-
-
- THANKS
- CHUCK AND JOHN
-
- P.S IF you have a NS16550A and it does not recognize it or says your
- FIFO'S are defective (and they are not) add UART: FIFO to the
- first line of your SIRDOOM.CFG file. Make sure you HIT ALT-I
- to init the modem string, before you dial-in!
-
- THIS FILE WILL BE UPDATED AS WE GET MORE AND BETTER INFO